How to play Cyberpunk TCG
Everything you need for your first job in Night City: your Legends, earning Eddies, fighting for Gigs and racing to become a Night City Legend.
The basics
The official Cyberpunk Trading Card Game from WeirdCo is set in the world of Cyberpunk 2077 and Cyberpunk: Edgerunners. You lead your own crew against a Rival, chasing Gigs, which are tracked on dice. Instead of reducing a life total, you win by starting your turn with six Gigs.
Legends
Three Legend cards lead your crew and shape your deck.
Card deck
Cards in your main deck, not counting your Legends.
Gigs to win
Gigs at the start of your turn wins the game.
Your deck
Legends
Exactly three Legend cards, all with different names. They start face down, and you can Call them (flip them face up) for their abilities, or play them as Units.
RAM
Your Legends set your deck’s RAM, which decides how many cards of each colour your deck can include.
Units, Gear and Programs
Units fight for Gigs, Gear equips your Units and Legends, and Programs are tactics you play during your turn.
Gig dice
A set of six dice (d4, d6, d8, d10, d12 and d20) tracks the Gigs each player has secured.
Setting up a game
- Place your three Legends face down in your Legends area, and shuffle your main deck.
- Randomly choose who goes first.
- Draw six cards as your starting hand.
Your turn
- Start phase. Ready your cards and draw.
- Sell a card for Eddies. Eddies (€$) are the currency of Night City: reveal a card from your hand, then place it face down in your Eddies area to fund your plays.
- Play cards by spending Eddies equal to the cost in the top left corner.
- Call a Legend (once per turn) by spending Eddies to flip one of your Legends face up.
- Attack and fight to secure Gigs, and to steal them from your Rival.
No lands, no mana: every card in your hand has a value. If you can’t afford something, selling a card is how you keep your crew moving.
Winning the game
Six Gigs
If you start your turn with six Gigs, you win.
Overtime
In Overtime, you win as soon as you have seven Gigs.
Watch your deck: if you need to draw and your deck is empty, your Rival wins immediately.
What to buy first
New to the game
A Starter Deck: a ready-to-play deck with its Legends, so you can learn straight away.
Building your crew
Booster packs and booster boxes add new Legends, Units, Gear and Programs.
Don’t forget
A set of six dice (d4 to d20) to track your Gigs.
Shop Cyberpunk TCG
Frequently asked questions
Who makes Cyberpunk TCG?+
The official Cyberpunk Trading Card Game is made by WeirdCo, licensed by CD PROJEKT RED.
Do I need to have played Cyberpunk 2077?+
No. Fans will recognise the characters and places of Night City, but anyone can learn to play.
What do I need to play?+
A deck of Cyberpunk TCG cards, including three Legends, and a set of six dice (d4, d6, d8, d10, d12 and d20) for tracking Gigs.
Where can I find the full rules?+
WeirdCo publishes the official gameplay guide and the full Comprehensive Rules on the official Cyberpunk TCG website.
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Raw cards
One-touch
Graded slabs